Showing posts with label house. Show all posts
Showing posts with label house. Show all posts

Monday, October 14, 2019

A Word to the Wild

Copyright 2019 by Gary L. Pullman

It is both entertaining and informative to type a word associated with the horror genre in one's favorite Internet image browser and see the resulting pictures. (Personally, I prefer Bing.)

"Creepy"
For example, I typed the word eerie. As a result, images of fog-enshrouded woods, a tunnel, a full moon gliding among clouds in a dark sky, and several abandoned houses appeared. (Other pictures showed up as well, but not in any number.)


"Eerie"

The results suggested the question, What is eerie about these pictures? What is eerie about—

  • fog-enshrouded woods,
  • a tunnel,
  • a full moon gliding among clouds in a dark sky
  • abandoned houses?

These objects are not eerie in themselves.


"Eerie"

They are only eerie as symbols, as representations of physical conditions and limitations and, at times, emotional conditions. For example, fog reduces visibility; it “blinds” us to some extent. When we are robbed of our senses in a wilderness (woods), we have cause for disquiet. Unable to see, we are unable to defend ourselves.


"Eerie"

Likewise, even the loners among us crave society to some extent. We are social creatures—and for good reason. Friends and acquaintances don't merely relieve us of loneliness and boredom; potentially, at least, they are also a source of protection and assistance. If a friend doesn't know first aid procedures, he or she can telephone for paramedics if we are ourselves disabled for some reason. A house, as a home, is a sanctuary in which family members live, united by love which includes concerns for our safety and well-being. An abandoned house suggests that the family who abandoned the house are gone; so is the security blanket of our parents and siblings. We are cast out, alone, and vulnerable.


"Eerie"

What about the tunnel and the full moon gliding among clouds in a dark sky?

Such images will suggest one set of ideas and emotions to one writer and another set, perhaps, to another author. However, in most instances, words connoting horror will themselves find visual expression in the images on the Internet. In so doing, they can help writers of horror isolate the fears and anxieties of their readers and to tap into those feelings by describing settings that contain what we may call the elements of horror.

Try lots of words and their synonyms.

Here are a few results using words other than 'eerie.”

Frightening


Grotesque



Horrible



Sunday, March 3, 2019

Developing a Sense of Horror

Copyright 2019 by Gary L. Pullman


Yesterday, as I walked through the house, I imagined the defensive and offensive actions that various inanimate objects might take in response to environmental stimuli if the objects were imbued with personalities, intelligence, and will.



Sound crazy? Perhaps, but personification can be an important source of inspiration and a significant way of developing one's sense of horror.

Here are a few of the ideas I conceived:



Ceiling: offense = inaccessibility (it's a cathedral ceiling); defense = allowing parts of itself to fall upon intruders (or perhaps divesting itself of such "accessory items" as ceiling fans or light fixtures); alternatively, a ceiling (or a floor) can look deceptively solid, only to be insubstantial and, therefore, dangerous

Floor: offense = strength and solidarity of tiles; defense = allowing individual or sections of tiles to break and slide, making an intruder's footing precarious



Cabinet: offense: closed exterior (like that of a turtle's shell)--also, drawers can contain some pretty dangerous items; defense = hiding (the articles of a cabinet are "hidden" when the drawers are closed)

Toilet: offense = closed exterior; defense = elimination of threat by "swallowing" action (and, okay, yes, maybe odor). (By the way, toilets have been known to explode!) (You probably don't even want to consider the possibilities that Porta Potties present!)

Stove = offense = strength, weight (it's not easily moved), and durability; defense = destruction by fire (or gas)
 


Refrigerator/freezer: offense = strength, weight, and durability; defense = cold or freezing temperatures. (In the hands of master storyteller Stanley Kubrick, who directed The Shining, a freezer can help to disorient characters and viewers alike, adding to the sense of confusion and anxiety.)

Curtains: offense: able to sustain considerable damage without total destruction; defense = able to incapacitate by wrapping around an intruder and to kill by strangling him or her. (Curtains of various sorts have also been used in other ways in such movies as Psycho and Hide and Seek.)



Mirror: offense: as Lewis Caroll (and others) have taught us in Through the Looking-glass, mirrors can be gateways to other worlds, some of which are strange and terrifying, indeed; wardrobes can also be portals to other worlds, of course, as C. S. Lewis has demonstrated in The Chronicles of Narnia); defense: shattering into sharp-edged, pointed shards

Wallpaper: offense: it looks harmless (but appearances can be deceiving); defense = it can drive a person insane (Charlotte Perkins-Gilman demonstrates how, in "The Yellow Wallpaper")



By imagining the offensive and defensive capabilities of the everyday objects in a house, a writer can exercise his or her creative abilities; at the same, time, he or she might conceive of a few ideas (by adding a bit of exaggeration, for effect) for a haunted house story. The familiar, everyday world is the source of horror, as often or not, in this genre.



Saturday, May 29, 2010

House of Horrors

Copyright 2010 by Gary L. Pullman
Horror stories are like houses. In constructing a domicile, builders lay a foundation and, then, according to the blueprints designed by the architect, with the needs and desires of its future residents in mind, the construction crew builds the residence.
 
After the family moves into the house, they must furnish it and maintain it, repairing fixtures and appliances, repainting the interior and the exterior, landscaping the yard. They may also improve the property, adding rooms or, perhaps, a backyard swimming pool or tennis court.
 
Some houses--bungalows, perhaps--are short stories; others, such as mansions, are novels. In any case, particular rooms are provided for specific needs and purposes: a living room for socializing, a dining room for enjoying meals, a kitchen for preparing the meals to be enjoyed, bedrooms for sleeping, one or more bathrooms for bathing, an attic for storage, and so forth. The narrative equivalent to the room is the scene, just as its counterpart to the yard is the setting.
 
The family, of course, corresponds to the narrative’s characters. As any television sitcom shows, conflicts arise from the interactions of the family members. Consider the horror stories which take place in a house (or, for that matter, a castle or a hotel): The Exorcist, The Amityville Horror, The Haunting of Hill House, The Castle of Otranto.
 
Of course, a community is an extension of a family, in which case, the rooms, as it were, of the house, are not chambers but other buildings: the library, stores, the police station, the fire station, the hospital, the high school or college campus, the dentist’s office, the community swimming pool, the movie theater.
 
The characters are the townspeople, and the setting is the landscape both in and around the town. As Stephen King’s novels show, a story becomes more complicated and more sophisticated when it takes a village to tell a story. Most horror writers have written one or more short stories or novels set in small towns or even big cities. Rather than the personal or the familial, such stories typically deal with the social aspects of human existence.
 
If houses and families can be expanded into villages and communities, small towns and their residents can be extended into nations and nationalities or, for that matter, into the entire world and its global community, the human race. Think Stephen King’s The Stand, Robert McCammon’s Swan’s Song, or H. G. Wells’ The War of the Worlds.
 
The concerns of such narratives expand accordingly: instead of rooms, cities; instead of yards or landscapes, nations; instead of a family, humanity itself. The theme of such stories is typically scientific (whether in the biological or sociological sense), for these narratives are often about the survival of the species itself.
 
Whether it is housed in a single-family residence, a small town, a nation, or the planet itself, horror is primarily a family affair. It’s just that the concept of family changes at each level, from mom, dad, and the kids to the townspeople to one’s fellow citizens to humanity itself. At every level, problems arise, helping writers to define and to redefine what it means to be a human being living in a world of menaces and malevolence. Hank Ketchum never had it so good.

Wednesday, April 7, 2010

Thesis and Demonstration: Philosophical Horror Fiction

Copyright 2010 by Gary L. Pullman


Many of H. P. Lovecraft’s short stories, like those of Edgar Allan Poe’s tales, begin with a thesis-like assertion, the truth of which is then demonstrated, as it were, by the narrative that this philosophical premise introduces:

Men of broader intellect know that there is no sharp distinction betwixt the real and the unreal (“The Tomb”).

I have frequently wondered if the majority of mankind ever pause to reflect upon the occasionally titanic significance of dreams, and of the obscure world to which they belong (“Beyond the Wall of Sleep”).

Searchers after horror haunt strange, far places. For them are the catacombs of Ptolemais, and the craven mausolea of the nightmare countries. They climb to the moonlit towers of ruined Rhine castles, and falter down black cobwebbed steps beneath the scattered stones of forgotten cities in Asia. The haunted wood and the desolate mountain are their shrines, and they linger around monoliths on uninhabited islands [but]. . . the true epicure of the terrible to whom a new thrill of unutterable ghastliness is the chief end and justification of existence, esteems most of all the ancient, lonely farmhouses of backwoods New England; for there the dark elements of strength, solitude, grotesqueness and ignorance combine to form the perfection
of the hideous (“The Picture in the House”)

From even the greatest of horrors irony is seldom absent (“The Shunned House”).

The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far ("The Call of
Cthulhu").
I have dealt with this topic already, at some length, in a rather different (and some might say odd) manner in “Alien Androids: Another Plot-generating Method,” but I wanted, here, to provide a few examples of a celebrated writer of horror’s use of this technique.

Sunday, January 31, 2010

Quick Tip: For A Story To Be Suspenseful, It Is Necessary For Its Protagonist To Suffer

Copyright 2010 by Gary L. Pullman

In a comedy, the main character ends up better off at the end of the story than he or she was at its beginning. A tragedy is just the opposite: the protagonist ends up better off at the conclusion of the narrative than he or she was at its start. The main character in a comedy may not end up well off or happy. He or she may be only relatively better off or happier than he or she was at the story’s beginning. A disease, believed to be fatal, might, instead of killing the protagonist, merely cripple, or disable, him or her. Likewise, although the main character in a tragedy will end up worse off or more miserable at the end of the tale than he or she was initially, he or she may actually go from bad, rather than good, to worse off.

Gustav Freytag, as I pointed out in a previous post, breaks dramas into five acts, the second one of which, which constitutes the rising action, he says, complicates the story’s initial, basic conflict, usually by tossing one obstacle after another, each more serious and more difficult to overcome than the previous, into the protagonist’s path or attempt to realize his or her goal. Dean Koontz says much the same thing when he advises writers to make it as hard on the main character as possible. Likewise, Joss Whedon told Sarah Michelle Gellar that, to make Buffy the Vampire Slayer as compelling a series as possible, it was necessary to make the character she played suffer as much as possible. Readers cheer on main characters who suffer to succeed, and, as soon as a protagonist overcomes one problem, another, worse one needs to arise, just as, when Hercules sought to kill the Hydra, cutting off one of its nine heads, two new heads appeared from the resulting wound, making his task always twice as difficult as it originally had been.

In other words, during the beginning of the story, during its rising action, a writer must make everything worse and worse for his or her protagonist. Koontz demonstrates this technique (as do most popular novelists) in all of his books. In Relentless, a sociopath who also happens to be a critic, attacks the protagonist (a popular novelist!) and his family. Warned that the antagonist is a relentless killer, the writer packs a few bags, planning to take his wife and son with him and flee their home. Rather stupidly leaving their son unattended in the back seat of their getaway car, the parents, after hearing a cellular telephone left in a closet by their assailant ring, witness their clock radios reset themselves and begin counting down toward explosions. They flee back to the car, only to find their son missing. A bad situation (looming explosions) has gotten even worse (their son is missing as the bombs are about to detonate).

By taking a tip from Koontz, Whedon, and other popular storytellers in plotting the action of your story so that one problem, as soon as it is resolved, is overtaken by a more difficult one in which the stakes (one’s home is about to be destroyed) are increased (one’s son is missing and may be killed), you, too, can generate and maintain suspense while complicating your story’s basic conflict.

Friday, February 20, 2009

Demons Old and New

Copyright 2009 by Gary L. Pullman

In the old days, demons were personifications of destructive natural forces. Later, these evil external spirits became inner demons. After the cosmos filled up with demons, many of whom entered Christian thought, for example, as deposed gods and goddesses from other religions, theologians sought to classify and catalogue them, and the science, as it were, of demonology arose. Demons, some such cataloguers believed, formed a hierarchical social structure that essentially parodied that of the angelic order.

According to one such system--that of Sebastian Michaelis--there are three hierarchies. The highest, or first, hierarchy consists of Beelzebub (arrogance), Leviathan (heresy), Asmodai (lust), Berith (murder and blasphemy), Astaroth (laziness and vanity), Verrin (impatience), Gressil (impurity, uncleanness, and malice), and Sonneillon (hatred). The second tier is composed of Lilith (Adam’s first wife and a succubus) and Azazel, the angel of death. Three demons make up the third hierarchy: Belial (arrogance and adversity), Olivier (fierceness, greediness, and envy), and Jouvart (sexuality).

There are additional demonologies, including those of The Testament of Solomon, of Michael Psellus, of Alfonso de Spina, of Peter Binsfeld, of Francesco Maria Guazzo, of Francis Barrett, and others. Some give to their demons such worldly titles as great marshal, knight, president, great president, earl, great earl, duke, great duke, and the like, up to emperor. Those who do not warrant inclusion among the demonic nobility make up the peasantry, as it were, which divides into numerous legions. The ranking demons typically rule over one or more emotional or attitudinal element or elements.

Many demons come from pagan religions, but others are supplied by Jewish folklore, Gnosticism, and various mythologies. Most have specific adversaries against whom fight continuing cosmic battles.

Frequently, demons are depicted as monstrous entities, with eyes instead of nipples in their breasts, with bats’ wings on their backs, with mouths in their bellies, with horns growing from their skulls, and so forth. The imagination is free to run wild in its conception of these evil spirits, and artists give full vent to their most outrageous fancies in giving form to these demonic beings, as the following gallery suggests.


Aamon


Astaroth


Baal


Baphomet


Beelzebub


Buer


Dagon


Incubus


Lilith


Moloch


Satan

Times have changed since the ancient and medieval demonologies were compiled, and the demonic has gained new forms to supplement the largely bestial and insect shapes that demons previously often took. Many of these new forms are hybrids of men (or women) and machines, reflecting the dehumanization of today’s people in terms not so much bestial as mechanical. To be demonic is seen, increasingly, as not so much a matter of being animalistic as it is of being artificial. The demonic is the perfunctory and the robotic, the mechanized and the programmed, the automatic rather than the autonomous. Painters such as biomechanical artists H. R. Giger, fantasy artists such as Frank Frazetta and Julie Bell, and filmmakers such as Steven Spielberg and Joss Whedon depict the contemporary demon, just as, in previous terms, such artists as Hieronymus Bosch, Gustave Dore, and others depicted the demon as he, she, and it was understood in their days.


Birth Machine by H. R. Giger

Whether insect-like, animalistic, or mechanical, the demon always depicts the worst aspects of the human personality, for it is the demonic which leads human beings downward, toward the carnal and the sensual or the otherwise blasphemous and idolatrous, and only God can lead them upward, toward self-transcendence and the sacred realm of the transpersonal divine. No doubt, as something replaces the machine, the mechanical demon will be joined by new expressions of evil.

Jar Jar Binks

Perhaps, as with the demon Moloch the Corruptor, in Buffy the Vampire Slayer’s “I Robot, You Jane,” the latest transformation is already underway, for, in this episode’s contribution to demonic lore, before the demon appears as a robot, it is simply a spirit that escapes from a book as it is scanned into a computer’s memory, whereupon it gains unfettered access to cyberspace. The electronic demon, it seems, has already arrived. In this episode of Buffy, it symbolizes the dangers to teens of Internet chat rooms.

New demons should represent new threats, not old, for, otherwise, what need have we of new ones? The mechanical--and biomechanical--as well as the electronic demons that have begun to emerge from artists’ exercise of their imaginations seem to represent such menaces as the dehumanizing effects of rampant industrialism and the near-omnipresence of surveillance and control mechanisms that the Internet provides or seems to provide the government, the depraved, the faceless stalker, and other menaces especially representative of our time and day.

Note: All illustrations are from Wikipedia, which takes most of them from Creative Commons.

Paranormal vs. Supernatural: What’s the Diff?

Copyright 2009 by Gary L. Pullman

Sometimes, in demonstrating how to brainstorm about an essay topic, selecting horror movies, I ask students to name the titles of as many such movies as spring to mind (seldom a difficult feat for them, as the genre remains quite popular among young adults). Then, I ask them to identify the monster, or threat--the antagonist, to use the proper terminology--that appears in each of the films they have named. Again, this is usually a quick and easy task. Finally, I ask them to group the films’ adversaries into one of three possible categories: natural, paranormal, or supernatural. This is where the fun begins.

It’s a simple enough matter, usually, to identify the threats which fall under the “natural” label, especially after I supply my students with the scientific definition of “nature”: everything that exists as either matter or energy (which are, of course, the same thing, in different forms--in other words, the universe itself. The supernatural is anything which falls outside, or is beyond, the universe: God, angels, demons, and the like, if they exist. Mad scientists, mutant cannibals (and just plain cannibals), serial killers, and such are examples of natural threats. So far, so simple.

What about borderline creatures, though? Are vampires, werewolves, and zombies, for example, natural or supernatural? And what about Freddy Krueger? In fact, what does the word “paranormal” mean, anyway? If the universe is nature and anything outside or beyond the universe is supernatural, where does the paranormal fit into the scheme of things?

According to the Online Etymology Dictionary, the word “paranormal,” formed of the prefix “para,” meaning alongside, and “normal,” meaning “conforming to common standards, usual,” was coined in 1920. The American Heritage Dictionary defines “paranormal” to mean “beyond the range of normal experience or scientific explanation.” In other words, the paranormal is not supernatural--it is not outside or beyond the universe; it is natural, but, at the present, at least, inexplicable, which is to say that science cannot yet explain its nature. The same dictionary offers, as examples of paranormal phenomena, telepathy and “a medium’s paranormal powers.”

Wikipedia offers a few other examples of such phenomena or of paranormal sciences, including the percentages of the American population which, according to a Gallup poll, believes in each phenomenon, shown here in parentheses: psychic or spiritual healing (54), extrasensory perception (ESP) (50), ghosts (42), demons (41), extraterrestrials (33), clairvoyance and prophecy (32), communication with the dead (28), astrology (28), witchcraft (26), reincarnation (25), and channeling (15); 36 percent believe in telepathy.

As can be seen from this list, which includes demons, ghosts, and witches along with psychics and extraterrestrials, there is a confusion as to which phenomena and which individuals belong to the paranormal and which belong to the supernatural categories. This confusion, I believe, results from the scientism of our age, which makes it fashionable for people who fancy themselves intelligent and educated to dismiss whatever cannot be explained scientifically or, if such phenomena cannot be entirely rejected, to classify them as as-yet inexplicable natural phenomena. That way, the existence of a supernatural realm need not be admitted or even entertained. Scientists tend to be materialists, believing that the real consists only of the twofold unity of matter and energy, not dualists who believe that there is both the material (matter and energy) and the spiritual, or supernatural. If so, everything that was once regarded as having been supernatural will be regarded (if it cannot be dismissed) as paranormal and, maybe, if and when it is explained by science, as natural. Indeed, Sigmund Freud sought to explain even God as but a natural--and in Freud’s opinion, an obsolete--phenomenon.

Meanwhile, among skeptics, there is an ongoing campaign to eliminate the paranormal by explaining them as products of ignorance, misunderstanding, or deceit. Ridicule is also a tactic that skeptics sometimes employ in this campaign. For example, The Skeptics’ Dictionary contends that the perception of some “events” as being of a paranormal nature may be attributed to “ignorance or magical thinking.” The dictionary is equally suspicious of each individual phenomenon or “paranormal science” as well. Concerning psychics’ alleged ability to discern future events, for example, The Skeptic’s Dictionary quotes Jay Leno (“How come you never see a headline like 'Psychic Wins Lottery'?”), following with a number of similar observations:

Psychics don't rely on psychics to warn them of impending disasters. Psychics don't predict their own deaths or diseases. They go to the dentist like the rest of us. They're as surprised and disturbed as the rest of us when they have to call a plumber or an electrician to fix some defect at home. Their planes are delayed without their being able to anticipate the delays. If they want to know something about Abraham Lincoln, they go to the library; they don't try to talk to Abe's spirit. In short, psychics live by the known laws of nature except when they are playing the psychic game with people.
In An Encyclopedia of Claims, Frauds, and Hoaxes of the Occult and Supernatural, James Randi, a magician who exercises a skeptical attitude toward all things alleged to be paranormal or supernatural, takes issue with the notion of such phenomena as well, often employing the same arguments and rhetorical strategies as The Skeptic’s Dictionary.

In short, the difference between the paranormal and the supernatural lies in whether one is a materialist, believing in only the existence of matter and energy, or a dualist, believing in the existence of both matter and energy and spirit. If one maintains a belief in the reality of the spiritual, he or she will classify such entities as angels, demons, ghosts, gods, vampires, and other threats of a spiritual nature as supernatural, rather than paranormal, phenomena. He or she may also include witches (because, although they are human, they are empowered by the devil, who is himself a supernatural entity) and other natural threats that are energized, so to speak, by a power that transcends nature and is, as such, outside or beyond the universe. Otherwise, one is likely to reject the supernatural as a category altogether, identifying every inexplicable phenomenon as paranormal, whether it is dark matter or a teenage werewolf. Indeed, some scientists dedicate at least part of their time to debunking allegedly paranormal phenomena, explaining what natural conditions or processes may explain them, as the author of The Serpent and the Rainbow explains the creation of zombies by voodoo priests.

Based upon my recent reading of Tzvetan Todorov's The Fantastic: A Structural Approach to the Fantastic, I add the following addendum to this essay.

According to Todorov:

The fantastic. . . lasts only as long as a certain hesitation [in deciding] whether or not what they [the reader and the protagonist] perceive derives from "reality" as it exists in the common opinion. . . . If he [the reader] decides that the laws of reality remain intact and permit an explanation of the phenomena described, we can say that the work belongs to the another genre [than the fantastic]: the uncanny. If, on the contrary, he decides that new laws of nature must be entertained to account for the phenomena, we enter the genre of the marvelous (The Fantastic: A Structural Approach to a Literary Genre, 41).
Todorov further differentiates these two categories by characterizing the uncanny as “the supernatural explained” and the marvelous as “the supernatural accepted” (41-42).

Interestingly, the prejudice against even the possibility of the supernatural’s existence which is implicit in the designation of natural versus paranormal phenomena, which excludes any consideration of the supernatural, suggests that there are no marvelous phenomena; instead, there can be only the uncanny. Consequently, for those who subscribe to this view, the fantastic itself no longer exists in this scheme, for the fantastic depends, as Todorov points out, upon the tension of indecision concerning to which category an incident belongs, the natural or the supernatural. The paranormal is understood, by those who posit it, in lieu of the supernatural, as the natural as yet unexplained.

And now, back to a fate worse than death: grading students’ papers.

My Cup of Blood

Anyone who becomes an aficionado of anything tends, eventually, to develop criteria for elements or features of the person, place, or thing of whom or which he or she has become enamored. Horror fiction--admittedly not everyone’s cuppa blood--is no different (okay, maybe it’s a little different): it, too, appeals to different fans, each for reasons of his or her own. Of course, in general, book reviews, the flyleaves of novels, and movie trailers suggest what many, maybe even most, readers of a particular type of fiction enjoy, but, right here, right now, I’m talking more specifically--one might say, even more eccentrically. In other words, I’m talking what I happen to like, without assuming (assuming makes an “ass” of “u” and “me”) that you also like the same. It’s entirely possible that you will; on the other hand, it’s entirely likely that you won’t.

Anyway, this is what I happen to like in horror fiction:

Small-town settings in which I get to know the townspeople, both the good, the bad, and the ugly. For this reason alone, I’m a sucker for most of Stephen King’s novels. Most of them, from 'Salem's Lot to Under the Dome, are set in small towns that are peopled by the good, the bad, and the ugly. Part of the appeal here, granted, is the sense of community that such settings entail.

Isolated settings, such as caves, desert wastelands, islands, mountaintops, space, swamps, where characters are cut off from civilization and culture and must survive and thrive or die on their own, without assistance, by their wits and other personal resources. Many are the examples of such novels and screenplays, but Alien, The Shining, The Descent, Desperation, and The Island of Dr. Moreau, are some of the ones that come readily to mind.

Total institutions as settings. Camps, hospitals, military installations, nursing homes, prisons, resorts, spaceships, and other worlds unto themselves are examples of such settings, and Sleepaway Camp, Coma, The Green Mile, and Aliens are some of the novels or films that take place in such settings.

Anecdotal scenes--in other words, short scenes that showcase a character--usually, an unusual, even eccentric, character. Both Dean Koontz and the dynamic duo, Douglas Preston and Lincoln Child, excel at this, so I keep reading their series (although Koontz’s canine companions frequently--indeed, almost always--annoy, as does his relentless optimism).

Atmosphere, mood, and tone. Here, King is king, but so is Bentley Little. In the use of description to terrorize and horrify, both are masters of the craft.

A bit of erotica (okay, okay, sex--are you satisfied?), often of the unusual variety. Sex sells, and, yes, sex whets my reader’s appetite. Bentley Little is the go-to guy for this spicy ingredient, although Koontz has done a bit of seasoning with this spice, too, in such novels as Lightning and Demon Seed (and, some say, Hung).

Believable characters. Stephen King, Douglas Preston and Lincoln Child, and Dan Simmons are great at creating characters that stick to readers’ ribs.

Innovation. Bram Stoker demonstrates it, especially in his short story “Dracula’s Guest,” as does H. P. Lovecraft, Edgar Allan Poe, Shirley Jackson, and a host of other, mostly classical, horror novelists and short story writers. For an example, check out my post on Stoker’s story, which is a real stoker, to be sure. Stephen King shows innovation, too, in ‘Salem’s Lot, The Shining, It, and other novels. One might even argue that Dean Koontz’s something-for-everyone, cross-genre writing is innovative; he seems to have been one of the first, if not the first, to pen such tales.

Technique. Check out Frank Peretti’s use of maps and his allusions to the senses in Monster; my post on this very topic is worth a look, if I do say so myself, which, of course, I do. Opening chapters that accomplish a multitude of narrative purposes (not usually all at once, but successively) are attractive, too, and Douglas Preston and Lincoln Child are as good as anyone, and better than many, at this art.

A connective universe--a mythos, if you will, such as both H. P. Lovecraft and Stephen King, and, to a lesser extent, Dean Koontz, Bentley Little, and even Douglas Preston and Lincoln Child have created through the use of recurring settings, characters, themes, and other elements of fiction.

A lack of pretentiousness. Dean Koontz has it, as do Douglas Preston and Lincoln Child, Bentley Little, and (to some extent, although he has become condescending and self-indulgent of late, Stephen King); unfortunately, both Dan Simmons and Robert McCammon have become too self-important in their later works, Simmons almost to the point of becoming unreadable. Come on, people, you’re writing about monsters--you should be humble.

Longevity. Writers who have been around for a while usually get better, Stephen King, Dan Simmons, and Robert McCammon excepted.

Pacing. Neither too fast nor too slow. Dean Koontz is good, maybe the best, here, of contemporary horror writers.


Popular Posts